Charting from within SL

December 31, 2007 · 97 views · 5 comments

Charting from within SL
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http://chart.apis.google.com/chart?chs=200x125&chd=s:UUyKb9XGhUGAN
303 179 Reporting Tools by Dedric Mauriac
Blue Cheer Dedric Mauriac

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My charts are comming along great. Today I found out about Googles Chart API. With just a customized URL, I can link directly to google charts. Even though I show a chart in-world, I belive people would prefer real graphics over prims. I could probably integrate this into single prim reports as well. When someone touches my report chart, I am now able to generate a link that takes them to a graphic on google api. This takes dependency on me as a website completly out of the picture. When I do get a website for reports (much later), I'll go with something a bit more robust. Google charts have their limits after all.

Posted by Second Life Resident Dedric Mauriac. Visit Woodbridge.

Comments

Fixed Structure January 1, 2008
Also have a look at the web page on a prim technology. With a little work you can accomplish the samething with sharepoint, sql reporting services, crystal reports, most oracle reporting apps, etc. Google's stuff is really well architected and easy to interface with, I encourage people to use it as often as possible.
Dedric Mauriac January 5, 2008
Unfortunately web on a prim doesn't work. I've had my eye on the LSL method since I joined SL over 2 years ago.
Fixed Structure January 5, 2008
I've seen people stream flickr into SL live, and it seems to work fine. You could simply draw a bitmap, dump it to image, and stream it in. I'm currently working on a nifty little toy that let me use silverlight to display the same data in sl hassle free.
Dedric Mauriac January 5, 2008
yea, but i don't want to use the media stream just to show a chart. You'll notice I'm already using a prim to show bar-charts in-world.
Fixed Structure January 5, 2008
Hehe, thing I'm rigging, you'll be able to control datatypes on demand, so no need to choose. Shows live analytics, statistical analysis, tickers, the works, and will have an ingame interface to toggle it all =^_^=